Cogadh Draco
WarRavens Final Resolution.
49
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Posted - 2014.06.22 02:26:00 -
[1] - Quote
Atiim wrote:A lot of things, actually. Quote:
- Player Wealth
This is mostly due to the refund that was given at the start of Uprising, and the excessive amount of passive ISK in Planetary Conquest. These 2 items gave players insane amounts of ISK (500M-1B), which effectively guaranteed that a vast amount of players would be able to spam PRO gear for the rest of this game's existence with no repercussions, which lead to Public Contracts being to far too difficult for new players in Starter Fits going up against PRO suits touting 600-1.5k eHP and weapons with 4-700 DPS.
- Item Balance
An issue that everyone who plays DUST 514 is familiar with, besides Hotfix Alpha & Hotfix Bravo (which came too late), there has never been a time in DUST 514 where their wasn't at least 1 item that was overpowered. When you couple that with the fact that many players and corporations refuse to use anything but overpowered items, you had a game that forced you to either:
A. Join the FoTM Crowd B. Remain non-viable due to gear being exceedingly stronger than your own.
Flavor of The Month (referred to as FoTM) gear not only ruined the diversity this game is supposed to have, but made DUST 514 unapealing for those who want to use what they prefer, as opposed to constantly investing into FoTM gear. For example, would you play a match that had 16 players using Core Flaylock Pistols on a Logistics ck.0 frame in the Uprising 1.2 Patch? No? I don't think many would either.
- Matchmaking
This is a big one, and one of the main reasons why this game failed. There was no matchmaking system, which meant that sometimes nearly every time you'd have matches where a full squad of players using high-end gear being pitted up against players who are not in a squad, and lack the ability to handle the squad.
- Lack of Meaningful Development & Poor Leadership
Since the game was fully released, the only new content we've ever received are:
- Caldari & Amarr Scouts
- Caldari, Matari, & Gallente Heavies/Commandos
- Magsec SMG
- Bolt & Ion Pistol
- 2 New Maps
Dispite being promised far more than that. For the most part of DUST 514, the lack of racial variety lead this game to feel incomplete (which it still does due to the lack of Matari and Amarr vehicles and other racial items(. For the most part, it was difficult to near impossible to be a Faction specific loyalist due to the lack of gear for your race).
This is not however, to discredit the poor management and leadership, which is the root cause of almost nothing productive being done for DUST 514 at CCP Shanghai.
What else did I miss? -HAND
Don't forget that instead of CCP adding PvE to make it easier on people with low SP(or for the rest of us to take an occasional break from PvP), they just farted in our faces and burped out Legion... |
Cogadh Draco
WarRavens Final Resolution.
50
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Posted - 2014.06.22 02:47:00 -
[2] - Quote
J4yne C0bb wrote:Mortedeamor wrote:because ccp didnt pay attention to the game until they had already given up on it What's ironic is that Dust seems to be experiencing a resurgence in new players, after the Legion debacle. New mercs seem to be checking the game out, now that a substantial amount of the FOTM chasers took off. I don't have the eve-offline numbers to prove it, but just kinda what I'm observing daily during matches. Could be my imagination -- will be interesting to see the numbers in three months or so.
Wait till Destiny hits, that'll likely swamp a few numbers ey? |